![]() Select the basic compartment from the builder menu and place it somewhere opportuneģ. Habitats can be enhanced to become long-term homes, remote research stations, defensive outposts and moreġ. Build on land, underwater, or in a vacuum Habitat modules are hermetically sealed from the outside environment The Alterra handheld habitat builder has been an essential tool of xenoscientists, colonists and emergency relief crews across 11 different trans-govs for more than 50 years. The fragments for the Habitat Builder can be found at a Tech Site in Twisty Bridges, at the Delta Station, on a cargo crate next to Outpost Zero, and in the Koppa Mining Site. This also gives back all resources used in the building process. Placed items can also be deconstructed by pointing the Habitat Builder at them and holding the proper button, this only applies if the text "Hold Q to Deconstruct" appears on the screen.Continue building the item by holding the correct key.Use Up and Down Mousewheel to rotate object.Point the Habitat Builder at wherever the item should be placed until an outline appears.Select the desired tab: Base Pieces, Exterior Modules, Interior Pieces, Interior Modules or Miscellaneous.If your inventory is currently full, you cannot complete the deconstruction. All raw materials will be placed in your inventory. You can also use the Habitat Builder to deconstruct structures you have placed. The Habitat Builder requires a Battery to operate, and objects cannot be constructed/deconstructed if the battery is depleted. It is a crucial tool for the deployment of Seabases and the customization of the interiors of Seabases. Fish launched with the Propulsion Cannon will produce a smoke-like effect, signifying either that the organism was launched with extreme force or had energy remains from being held by the cannon.The Habitat Builder allows the player to build a variety of stationary items.The propulsion cannon may have been a reference to the Gravity Gun from the game Half Life 2, sharing similarities with a round body, a handle in the back and left.'The Prop Cannon: Some species are telekinetic. Not recommended for use on organic subjects Alternatively, pull the trigger a second time to propel the object at speed away from the device The object can now safely be retrieved from the gravitational beam ![]() Pull the trigger once to lock onto and attract a single targeted object weighing less than 25kg It is commonly used in construction and mining to move materials. The propulsion cannon allows technicians to manipulate gravitational forces at ranges of up to 20m. The blueprint for this item is unlocked by scanning fragments from Sea Monkey Nests in the Arctic Kelp Forest or Arctic Kelp Caves. The Propulsion Cannon can be recharged with the Swim Charge Fins. Launching objects uses 4 units of energy. While picking up objects does not use any energy, holding objects with the Propulsion Cannon uses 1 unit of energy every 1.43 seconds (41.96 energy per minute, 143 seconds for a full Battery or 715 seconds for a full Ion Battery). The Propulsion Cannon uses energy from a Battery or Ion Battery, which can be replaced with R. This makes the Propulsion Cannon useful to catch fish and pick up hard-to-reach items. Pressing F with an item loaded releases the object without launching it.Īttracted objects can be picked up by the player with LMB. Once an object is loaded, the player can launch the object by pressing RMB again. ![]() The player can also load an item from their inventory into the Propulsion Cannon by pressing F. ![]() Objects can be suspended via the Propulsion Cannon by aiming at the object and pressing RMB. The main function of the Propulsion Cannon is to attract and launch objects with its beam, including small to medium Fauna, Flora and Harvesting Nodes within a range of 19 meters. ![]()
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